We've noticed text overlaps UI and runs out of space in a few places in German and Russian. Grandpa's Farm and Immersive Farm 2, a new version of the . The previous mode (where you'd hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired. (items can still be destroyed by farm debris). Fixed answering dialogues on a small screen causing the cursor to interact with the toolbar. Fixed skipping an event sometimes making the player wait on a black screen for a while. Fixed issue where villagers that respond differently depending on their current location will no longer say those location specific lines when talked to again later. Fixed crash caused by ordering a building construction the day before a festival. Added volume sliders for ambient sounds and footstep sounds. (Versions 1.3.31.3.26 were only posted on the beta channel, and are included in 1.3.27.). Fixed weapon cooldown timers no longer displaying on weapons in the shop menu. Calico Jack and slot machines in the casino now statistically favor the player. Fixed issue where Journey of the Prairie King showed -1 lives after losing all of your lives. Jumping down a mineshaft just above level 100 will no longer drop you below level 100 in the Skull Cavern. Fixed most minigames appearing misaligned in split-screen mode. Added translations for the new "use gamepad-style menus" option, ~7000 more characters have been added to the Chinese fonts. Fixed farmhands not being able to see each others' bundle changes. Disabling VSync may improve overall framerate at the expense of frame rate stability. Fixed messages like the one about spreading weeds only shown for the host player. Reduced the size of text in some places to avoid running out of space. Fixed several issues with weather debris displaying incorrectly. You can now sit on chairs (both placed furniture and chairs that are part of the map). Unclaimed bundle rewards can now be picked up from a Junimo bag in the Community Center. Fixed the cursor not appearing in the level up profession selector if the Controller Style Menus option is toggled off while using a controller. Fixed sleep stamina recovery being based on the last player who went to bed (now tracked separately for each player). Potential fix for a crash one user reported while loading a save file, as the game switched to fullscreen mode. There are now five farm maps to choose from when starting a new game. Replaced gold display on player menu from "g" to "" in Chinese. Grab your tools and head to Stardew Valley. Fish sold to Willy are now resold in his own shop (fish are no longer sold at Pierre's). Once the player reaches the mine bottom gems and purple mushrooms may be requested in NPC quests; Once the player reaches the mine bottom, the, You can now add Mayor Lewis' shorts to the. Fixed crash at the end of day six (on Sundays). These aren't needed for the text in the game itself, but are expected to be relatively common in text input (, Switching from "Windowed Borderless" to "Fullscreen" should now go straight to fullscreen instead of Windowed mode, Some translation fixes for German and Chinese, Made the back button on the load game screen accessible with the new snappy gamepad cursor functionality, Fixed a minor graphical issue in the Backwoods, A couple more attributions have been added to the about box, Fixed the issue causing dialogue to be obscured by the cursor (when playing with a gamepad), Fixed duplicate tool issue when using a gamepad to buy a tool upgrade from Clint, Fixed invisible mouse cursor during some dialogs, Improved text on main menu buttons for German, Spanish and Portuguese, Fixed event skip button not being clickable (if you've zoomed in/out far enough), Fixed issue causing the date to be temporarily misplaced while saving (if you've zoomed in/out), Farming level now affect crop yield prior to level 10, Fixed the issue with the 'e' key backing out of menus. floor tiles in the farmhouse so applied flooring in adjacent rooms appear contiguous instead of having hard edges; wall tiles in the farmhouse to fix sorting of certain objects that extend outside normal tile boundaries (e.g. You can now go to sleep while holding an item. Fixed Penny washing dishes too far from the sink. Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. Improved placement logic with a controller (planting seeds, placing furniture, etc). Fixed issue where farmhands only saw the first Junimo bundles page when accessed outside of the community center. Fixed furniture being usable to complete bundles. Fruit trees are no longer blocked from growing by non-colliding objects (notably artifact spots). The host can configure how this works (disabled, enabled, or only for a player's own cabin). Save names are now based on the farm name instead of the player name. Fixed bug limiting which NPC would request gathering, slay monsters, or fishing quests. You can now construct/move farm buildings onto tilled dirt and tree seeds. Spouses no longer stand around looking at rug-type furniture items. Fixed various multiplayer data sync issues. Fixed mermaid show not playing if volume is muted. It won't be easy. when answering a question). Fixed issue where you'd need to click twice to clear the dialogue that appeared after falling down a mineshaft. Fixed a crash that sometimes occurred overnight that was dependent on your friendship levels with the NPCs. Fixed tree seeds not being harvestable in multiplayer. Fixed the crash when swapping from tool to food and quickly eating. Fixed the title menu back button being hidden behind submenus. This has three values: "auto" (default) switches between keyboard/mouse depending on the last input; "force on" forces the game to use gamepad logic, similar to earlier versions of Stardew Valley; and "force off" disables the gamepad and can be used if you only play the game using keyboard/mouse. Fixed interacting with objects so that objects behind the character are longer interacted when the character is facing upwards. Fixed issue where gifts couldn't be given to the dwarf if their dialogue was exhausted for the day. Fixed moving a cabin with a cellar causing the stairs to the cellar to warp the players out of bounds for the rest of the play session. Fixed the load menu showing 'no saved games' while searching for files. Fixed giant crops growing in a noticeable pattern. Mobile should follow later, but there's no timeline yet. (Previously the player was more likely to lose.). Fixed random crash when going to sleep after getting your pet. Beta versions were posted to the Steam beta channel starting 07 February 2017. Fixed crash when coming upstairs from cellar. You can now direct your fishing casts with a controller. various line wrapping issues in dialogue boxes; line wrapping issue when leaving the feast of the winter star; line wrapping issue in tooltips for boots, rings, and melee weapons with long names; extra space at the bottom of tooltips for edible items that don't grant any health; sizing issues in carpenter menu for non-english languages; spacing issues in bulletin board request text; one of Haley's lines having a blank dialogue page; certain items with long names causing tooltips to word wrap incorrectly; stardrop message easter eggs incorrectly appending the favorite thing after the special text. Fixed players stuck if a bundle is completed while they're on a tile that becomes unwalkable after the room gets renovated. Fixed babies sometimes spawning in houses that don't belong to the parents. Fixed players getting trapped in the hospital until the festival starts if they were knocked out for the first time on a festival day. Fixed crash that occurred after 596 hours of gameplay. Fixed issue preventing recovery from save errors. - 98% of the 426,706 user reviews for this game are positive. This allows players continuing multiplayer farms in local multiplayer to resume their old farmers. Fixed object desync on farm between players. Fixed slimes not applying "slimed" debuff. Fixed players able to continue fishing or charging tools past 2am. Publishers. When a player drops an item in multiplayer, other nearby players now have priority for picking it up. Fixed crashes in certain cutscenes, when certain dialogue options were chosen. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed various cosmetic/layering issues with character shadows. Fixed farmhands talking to NPCs playing unique animations causing them to stop animating. Stardew Valley 1.5.4 was released on 22 January 2021. A message now appears when fruit tree growth is prevented by a surrounding obstruction. Stardew Valley 1.05 was released 9 March 2016, with a beta posted to the Steam beta channel on 4 March 2016. Best quality and graphics :cozyjunimogreen: The graphics are the same. Fixed '+' plus signs appearing in fonts as smileys. Fixed issue where players couldn't harvest or pick up items by clicking and holding the tool button with a melee weapon or scythe in hand. Fixed an issue where fences would degrade faster in Multiplayer. The quest log now shows an arrow in the morning when you have pending completed quests. Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival. The last two hearts are now greyed-out for marriage candidates until you give them the bouquet. 1. Stardew Valley Creator Shares Update On Version 1.6 Release It's coming "when it's ready" by Liam Doolan3 days ago Share: 1.9k Eric 'ConcernedApe' Barone's lifestyle-farming simulation. Iron ore nodes can no longer be removed, only destroyed. Fixed issue where the Witch event would create a void egg for each logged-in player. Fixed menu backgrounds not shown in the Community Center bundles menu. Fixed screen briefly fading to black during Grandpa's evaluation. Fixed NPCs reacting incorrectly to certain gifted items. Be careful that you don't download the source code. ? Fixed players stuck in wall after Emily's 10-heart event. Fixed incorrect "you have found" message display. Fixed crash when using ladder in the mines. Fixes problem with Junimo Huts not receiving produce. You've inherited your grandfather's old farm plot in Stardew Valley. Fixed music not playing at the Luau festival and in town. Trying to construct/move farm buildings onto an animal now poke them out of the way. Fixed players stuck if a bundle is completed while they're on a tile that becomes unwalkable after the room gets renovated. Fixed Elliotts 14-heart not properly working in non-English languages. Buff icons now subtly pulse when they're close to expiring. Fixed map showing the player in the mines when they're in the Skull Cavern. Adjusted the sorting of item ready indicators for tappers. When a dialogue question is asked, the first selectable option is now selected by default in controller mode, regardless of whether the controller-style menus option is enabled. Fixed issue where weeds could appear as batteries. Fixed issue where the music in Leah's house didn't stop after leaving her house. Added 4 new monster eradication goals & prizes. Fixed treasure chests not appearing every 10 levels in mines. Fixed a crash just after getting out of bed. Added a new trash bin in front of JojaMart. Stardew Valley 1.05 was released 09 March 2016, with a beta posted to the Steam beta channel on 04 March 2016. Fixed characters you divorced still greeting you when you enter a location. Fixed a crash in certain situations if player name is within brackets. (Previously it would increase difficulty automatically, which is now a New Game+ mode.). Game Discussion. Fixed the sound of fiber crops being harvested being audible when you're in another area. Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior. Fixed monsters spawning too close to the start of a floor in the mines. Fixed issue where horses could lose their hats in multiplayer. Elenna101 Farmer. Fixed Prairie King music overlapping if you use the zombie powerup multiple times in quick succession. Fixed Shane and Maru work uniform animation issues after backup restore. Fixed interacting with a trash can on horseback simultaneously dismounting the horse and searching the trash (now just dismounts). Added ability to rotate the toolbar (using Tab and Ctrl+Tab by default). Fixed being able to click title menu buttons before they're visible. Player character should now walk correctly while in a cutscene after drinking coffee. When paused, the time now blinks from black to gray, to black. Fixed player sometimes getting stuck in bed after another player got in and then got back out. Reduced value of honey from 200g to 100g. Fixed the host player seeing light sources from Ghosts in the mines, even while not in the mines. User can socialize with the town residents, many of which have secrets to uncover. Fixed issue loading festivals with SMAPI installed. You can no longer give away quest items or non-giftable items during the Feast of the Winter Star. Fixed incorrect button mapping shown on Local Coop Join screen. The Cookie recipe will be sold at the Saloon if Evelyn's 4-heart event has been seen but the recipe wasn't obtained. Stardew Valley 1.5.3 was released on 15 January 2021. In conclusion, Stardew Valley PC download is a great game that offers a lot of replayability and a variety of gameplay. Farmhands' spouses now move around, run their daily schedules, and react to their spouses like they should. Further changes were later released without changing the version number: Fixed Linux install failing due to broken symlink in 1.2.31, official wiki support for these languages, https://stardewvalleywiki.com/mediawiki/index.php?title=Version_History&oldid=141299, Creative Commons Attribution-NonCommercial-ShareAlike. "Check action"-mapped keys should now work to attach bait to a rod. Spouses won't leave on rainy days, unless they have to go to work. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . We know about this and are fixing it. Fixed Penny talking about the sound of rain on the roof of her trailer after the community upgrade is built. Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. Fixed some recipes allowing Milk, but not Large Milk. Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions. Fixed text drawing bug found in Japanese, Korean, Hungarian, Turkish build 1.21. (Machines previously processed 100 minutes per hour slept; they now only do so between 2am and 6am, and the remaining time slept will be processed at the normal daytime rate of 60 mins/hour.). Fixed visual issues when swapping toolbars away or onto light sources. Fixed giant crops growing in a noticeable pattern. Here are the changes in individual beta builds: The above list shows changes compared to the previous 1.11 stable release. Fixed players stuck in wall after Emily's 10-heart event. Some machines' processing time was previously affected by the time of day. Fixed trees planted in the desert showing their snow-covered sprites in winter. Successfully parrying a slime attack now prevents the slimed debuff. Fixed an issue where you could get your grange score immediately after asking Lewis to judge your grange during the, Reverted placement rules introduced in 1.4.1 which prevented players from placing. Added French, Italian, Korean, and Turkish languages. Fixed a crash that could occur overnight if you place the Auto-Petter anywhere that isn't a Coop or a Barn. Fixed horses vanishing when warping between two quickly. Dark Shrine of Memory - Will erase a divorced spouse's memory, making it seem like you had never been married. 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