crocodile race dnd 5e

You may use your jaw to grapple creatures smaller than you. D&D 5th Edition Compendium. It is recommended that you read or ask your DM of the human race in the setting youre playing in to get an idea of how and where they were raised. Wolves in sheeps clothing is what they call them. Basic Rules, pg. They usually have dark green scales on their back, arms, and tail. They do wish to survive, but they also wish to show off their victories to others and are very prideful. If you like my work, consider supporting me on Patreon or tip me on Ko-Fi! If a creature fails its check to escape your grapple, you can bite into them with your sharp teeth dealing piercing damage equal to 1d6 + your Strength modifier.Claws. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. up to the DM. They tend to be chaotic in alignment. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. https://taimacreative.com That is awesome and more accurate. Little is known about their history because they don't care enough to pass it on. Instead of Sylvan, you can speak, read and write Primordial. The crocodile can hold its breath for 15 minutes. Weve grouped our entries into two sections for this guide. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). Two Heads. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Yuan-Ti. Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Where up until now, they were highly unlikely to be discovered, this is the time when their inherited powers first make themselves visible, alongside some other eventual traits. These races range from the humble human and other classic fantasy humanoids like elves, dwarves, and halflings to snake people, birdfolk, deep gnomes, and half-giants. Werecrocodiles might also assume a hybrid form with the head of a crocodile and the body of a muscular human. Examples: Takika, Zaza, Gotakak, Roakat. They do not have any hair, no matter their gender, and have scale-covered tails, which can be up to a foot long. Mechanically, a changeling can be a good fit for just about any role, although its as a Rogue or Bard where they truly shine. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. The first time it enters a creature's space on a turn, that . You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Decided I'd share it with this lovely community in case anyone is looking for some new races to mess with. Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. Their tendency to fight can be reflected by their physical appearance. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. Because of their physical appearance, they are oftentimes mistaken as overly-muscular lizardfolk. Massive humanoids alligatorAbility Score Increase. Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight. Variants: Dragonborn (5e Race Variants/Subraces). IRL a Crocodile is still releasing and Biting on the thing in its mouth again as it tries to snap the thing in Half. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. You always smell a bit like the forest, swamp, soot or seaweed. One among them is the changeling known for its shapeshifting abilities. Bite. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. Shouldnt the escape DC be a lot higher? Witch Legacy. Sadly, the emphasis on lizard brain amorality from Volos appears to be missing in the latest incarnation of this species. Mimicry. Crocodilians are slow on land but much faster in the water. This nature is as much a curse as it is a blessing. With a mixture of flight and innate spellcasting, Aarakocra are a highly mobile and versatile player race that can find themselves well suited to any class that doesnt require them to wear medium-heavy armor. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of Wild Shape often needs to be able to last at least an entire fight on average. The fact that the Grappled Creature is considered Restrained simulates the difficulty of removing your Arm for example from its Mouth, as the Restrained Condition imposes: specifically effect number 2 makes this dangerous with a +8 (+40% chance) To Hit, especially since they're incapable of running away, and have Disadvantage to fight back. Large, hairy, hulking bugbears are the biological cousins of goblins and hobgoblins, although they are significantly larger than both of them. Thank you to my Patreons and friends for support and feedback. Speed. Ancient saurian people who much like crocodiles hit an evolutionary sweet spot several million years ago and decided enough was enough. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. Larger and bulkier than humans, a Half-Orc is still dwarfed by a full-blooded Orc. They are considered to be medium size unless in a form that grants a larger size bonus. Widespread and diverse, some Tabaxi display more catlike tendencies than others. Anticipated - I knew what was going to happen. Aligatorian's vary widely in height and build, from 6-8' tall. Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Witch Legacy. When one of the crocodile's heads is asleep, its other head is awake. I haven't had anyone get back to me with testing feedback, and my friend is going to be testing one out in my next campaign as a Monk, so fingers crossed and if anyone ends up rolling one, let me know how it goes! If you tell this to your DM at the beginning, S/he can put a crocodile as your companion like an ordinary PC and change the CR of the game for this. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. The crocodile can hold its breath for 30 minutes. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Ability Score Increase. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. Your Intelligence score increases by 1. Centaurs from the Feywild have a mystical connection to the natural world. in a straight 1v1 against your Average Humanoid that isn't prepared for fighting Monstrosities, this is extremely lethal. it is 1/2 cr and so it meets the requirements. The most widespread, simple, and versatile race in D&D, humans are everywhere and can do just about anything better than most even if its not as good as some. The crocodile makes two attacks: one with its bite and one with its tail. Crocodile. Additionally, you are naturally adapted to cold climates, as described in chapter 5 of the Dungeon Masters Guide. They can live to be over 300 years old.Alignment. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? Misc Creature, Environment: Their belly, hands, and lower jaw are covered in white scales. Patrick Feeney: https://threetrollsandadryad.tumblr.com. Forced into exile? They were powerful hunters and were feared throughout many lands. Yuan-ti. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. They see the world as a place of predators and prey, where life and death are natural processes. Tail. When you make a Dexterity (Stealth) check under water, you may add double your proficiency bonus instead of your normal proficiency bonus.Natural Armor. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. That's not how a Crocodile Bite works, oversized or not. Name Ability Size Source. You have a lightly green or blue undertone to your skin. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. Art featured in the bottom right of page five was made by me. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. In that case I would echo everyone else suggesting the Lizardfolk race. Is it possible to have a crocodile as a companion? Did they or their family know what they are, or were they completely unaware? The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. Description. You know the Ray of Frost cantrip. All rights reserved. Curious, analytical, and joyous, gnomes tend to delight in life and the exploration of its mysteries. This doesnt prevent them from being just as fearsome in battle, capable of dishing out extra damage on a critical hit, staying conscious when knocked to 0 hit points, and gaining proficiency in the intimidation skill. I think so, if my memory serves correctly at lv 4 you can wild shape into a monster with a combat rating of 1/2, so yes. Thanks to D&D product manager, and popular DM, Chris Lindsay, these frog people have hopped out of obscurity and into . Most editions of Dungeons & Dragons have some kind of shapeshifter, and D&D 5E is no different. Instead of Sylvan, you can speak, read and write Infernal. By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. Roll20 uses cookies to improve your experience on our site. Getting out of a death roll grapple is near impossible for humans, and with this DC a cow (comparable in size and strength to a water buffalo) would have a 65% chance to escape. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. The saving throw DC is the same as the DC to escape its grapple. Please enable JavaScript to get the best experience from this site. Rogues, Barbarians, and Druids are all great choices here as are Monks, given the boost to unarmed strike damage that Aarakocra receive due to their talons. Lizardfolk. Typically . Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. Ability Score Increase. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). When they're around those that they have known for a long time, they are rather gentle creatures and care dearly for their allies. The closest playable relative of Giants, Goliaths are infused with the supernatural essence of their larger kin (even though at somewhere between 7 and 8 feet tall, theyre not puny by any means), which makes them suited to life amid the highest mountains. The descendants of humans who turned themselves into snake people as part of foul, ancient rituals, the Yuan-Ti used to be an almost entirely monstrous people but have grown as a culture over the centuries and these days make for a really narratively interesting race to play. Regardless of which, they often learn to overcome prejudice and suspicion best they can with the help of a silver tongue, careful lies or intimidation. The death roll's attack bonus is the same as the bite and it does one more die of damage. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. Subrace. judge steele middle district of florida. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. Any kind of giant or humanoid can suffer from lycanthropy. As a bonus action, you can make an attack with your tail against a Large or smaller creature. The Standard human can increase every single one of their ability scores by one, whereas the Variant human gets to pick a feat and increase two stats of their choice. Being caught between two worlds has made half-elves adaptable, and truly belonging to neither has made them independent, even though they like to say they take on the best qualities of their human and elven parents. * search . In addition, the phoenix can enter a hostile creature's space and stop there. Maybe increase its hold breath time, I'm fairly sure crocodiles can hold their breaths for at least an hour. Maybe someone were cursed or made a pact, or maybe a child was taken and turned into a hagspawn, but for some reason never properly turned. If the 40+ options for playable races dont offer enough variety or perhaps youre a dungeon master looking to create playable races for your homebrew setting then the Custom Lineage rules from Tashas Cauldron of Everything are a new way to create balanced legal characters who arent based on an existing race. This site works best with JavaScript enabled. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Alignment. Different elven subraces grant a range of benefits from innate spellcasting and weapon training to an almost supernatural ability to hide among the trees, meaning elves can be well suited to a wide variety of character classes. Whatever could there be for him to look out for that he had not seen before? Hexlings might not have an innate tendency toward evil, but a lot of them end up there as a result of the expectations and prejudice they grow up with. The crocodilians are humanoid crocodiles that lurk in swamplands. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. Your Intelligence score increases by 1. You have 60 ft. of Darkvision. You can mimic sounds you have heard, including voices. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Eladrin are a subrace of elves native to the Feywild. Your size is Medium.Speed. Your multiple chambered stomach allows you to save food for later meaning you can eat up to 3 days worth of food at one time, postponing starvation. Does your hexling know now, are they still under the belief they are just human? When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. Since then, men has gone missing passing those parts. Often they are hunted, tracked down by witch hunters that blames them for the sins of their hag ancestors. The Grung are a species of humanoid amphibians that resemble large frogs. Language Humanoid crocodiles that lurk in swamplandsAbility Score Increase. Something happens to the hexlings at their 13th birthday. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. All other imagery used is released free of copyrights under Creative Commons CC0. Those who wish vengeance for their Nile may choose an evil alignment.Size. Witch Legacy. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. They also dont need to sleep normally, falling into a meditative trance instead. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. Their navigation skills also make them well suited to being Rangers. Were there other hexlings in the family? Ability Score Increase. Now, all characters using this method of generation get to either increase one ability score by +2 and another by +1 or increase three different scores by +1. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. You gain proficiency in the Intimidation skill. You could probably homebrew it. First up are the nine classic fantasy races found in the Players Handbook. Are they unlucky enough, they may end up executed for what they are - what they might be, burnt upon a bonfire. Their hands and feet are also outfitted with sharp claws. If the ranger controls it's actions and you control the outcomes, eg. Ability Score Increase. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. Ability Score Increase. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. This site works best with JavaScript enabled. https://taimashomebrewery.tumblr.com Age. I'm not scared of some crazed woman," he said, "maybe if I see her, we'll have a talk.". Players can access their Art Library in the VTT to set a character's portrait and token. Ideally suited to aquatic and coastal campaigns, Tritons have a great array of traits from darkvision to a common damage-type resistance and some useful innate spellcasting (assuming youre near water). Check out Valda's Spire of Secrets here! Languages. Scale Defense. Ability Score Increase. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. A deceptive and hidden treat pretending to be one of you, while truly, they are just waiting to strike from the shadows. Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. They usually live in marshes and swamps, sometimes rivers if they are outcast. You have resistance to fire damage. Hellish Resistance. While hexlings have much in common, the type of hag their bloodline is descended from separates them into six subraces; Annis, Bheur, Dusk, Green, Night, and Sea. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Gnome - cunning inventors, good at resisting magic, good Wizards. Your class gives you proficiency with certain types of armor. Seems okay but the whole magical resistence is kinda out of left field might be better to say change it to Con modifier+character lvl half melee damage once per long rest or something like that. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks. When you create a custom lineage character, you give them the following traits. Proficiency in two Charisma-based skills right off the bat pushes Satyr characters in the direction of Charisma-based classes like bards or sorcerers although something like a Swashbuckler Rogue, an oath of the ancients Paladin, or an archfey Warlock would all be amazing choices. SwampUrban. Dusk hags were closely related to night hags, said to be their own offspring. Their tendency to fight can be reflected by their physical appearance. Reset. If you're playing a lizardfolk with . Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile. Examples: Takika, Zaza, Gotakak, Roakat Aligotarian Traits . By continuing to use our site, you consent to our use of cookies. You have a ring or spiral pattern of moles or freckles somewhere on your body. Add a "Death roll" option when it has a target grappled and is in a body of water, that has no save and does massive damage. As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. Traditionally little more than fodder for low-level adventurers, goblins are a subterranean folk found just about anywhere you go in the multiverse. Searches must be at least 2 characters. Hippo's huge mouths consist of lips that are 2 feet wide and teeth that can bite a 10 foot crocodile in half. Hold Breath. Charisma is your spellcasting ability for these spells. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . Charisma is your spellcasting ability for these spells. Your witches mark is of blue or green tone, shaped like a teardrop, and always feels slightly damp and cold to the touch. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. These beast-like creatures are humanoid alligators, much taller than the average human. Your base walking speed is 35 feet. There are many dnd races that the players can assume in dungeons and Dragons. For them, it was as good as proof, and he knew, his eyes faltering as he stumbled backwards and murmured an excuse even if he didn't feel they deserved it. https://ko-fi.com/taimatime. If a minotaur's horns can be 1d10, a devastating bite can be too. Bite. Changeling 5e. Physical Description. Where there only humans or were there a mix of different races? Amphibious. As such they tend toward names that contain strong S, T, K, SH and Z sounds. Mechanically, they are a Strength-based race that excels in close combat. Elves are shaped by their environment over the millennia. Crocodilians take pride in their race and will take great offense to those mistaking them as lizardfolk. They stared back with wide eyes, for the way his voice boomed, the way his eyes glow, it was not natural. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They have a natural resistance toward poison and are trained from a young age to be as comfortable wielding their hammer over a burning forge as in battle with a horde of goblins. Crovics are humanoid crocodiles, and stand at roughly 5-6 feet tall. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. Hit: 7 (1d10 + 2 . Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. I feel like a lot of notes could be taken from the Minotaur from Waterborne Adventures. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. You can't discern color in darkness, only shades of gray.Jaw Trap. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. You are a water-born creature and can hold your breath for up to four hours at a time.Ambush Hunter. After choosing your DnD classes, picking a race is the most important decision you'll make during character creation, and shouldn't be hurried.After all, aside from their appearances, each of the 5E races boasts unique traits that can greatly influence your character's DnD skills, capabilities, and team roles.To round out your character, we'd also recommend our guides to DnD . They are nearly emotionless and are skilled at exploiting emotions in others to get what they want. Name Ability Size.